Top Down Adventure - Project 1
Idea:
This is the first ever game I have developed upon starting my Level 3 Games Development course at college. It is an adventure game based on the apocalyptic theme and is played in 2D. I started this project off by researching into existing games, themes, art styles and compiling that information together to create concepts for my game idea. I then learnt some programming with C#, gained a basic understanding of the Unity engine and did some pixel art on Photoshop. The next few weeks consisted of putting it all together to create the game itself.
Positives:
This game served as a good introduction to game development. It was easy to come up with the idea and executing it was not so tough as 2D with spritesheets is quite simple. I also learnt the basics of programming enough to be able to add very simple mechanics into my game. Pixel art was also very easy as I had prior image editing skills.
Negatives:
Since I was completely new to game development, I struggled with making a quality product. I had to learn everything from the start which took quite a bit of time and patience. I also didn't push myself hard enough to try learning new things outside of our assigned tutorials which capped me at a lower quality of work.
Evaluation:
I was quite pleased with what I managed to put together seeing as this was my first ever game. My design work led me to create a somewhat fun game, my art was good looking and fit with the theme I chose and finally my programming was alright. My biggest regret was not pushing myself farther since I could have had a much better start to game dev.
Stats:
Lines of code: approximately 668
How enjoyable was development of this project: 5/10
How much I learnt throughout this project: 7/10
Difficulty of this project: 8/10
Status | Released |
Platforms | HTML5 |
Author | 0xDaniooo |
Genre | Adventure |
Made with | Adobe Photoshop, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Google Daydream VR |
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